Day 3: Let's make a pond!
Destabilized » Devlog
Gone through some FriendlyCosmonaut tutorials again and added shadows and a day night cycle. I've also drawn and created the first plants and a pond to make it look like a farming simulator.
Pro Motion NG has been either a huge pain in the *** or a delight to work with in the process. Unfortunately I tend to lose some colours each time I export my animations which is propably my fault, but I still blame Pro Motion. Drawing stones, plants and water with the multi shade mode on the other hand is a real treat.
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Destabilized
A jam entry for the Indie Game Making Contest 2018
Status | Prototype |
Author | DiscoTorso |
Genre | Survival |
More posts
- Day 12: It alive! It is moving! And it shoots!Nov 10, 2018
- Day 10: It's starting to look like a colony.Nov 08, 2018
- Day 5: Let there be skillsNov 02, 2018
- Day 1: Building from the groundOct 29, 2018
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