Day 10: It's starting to look like a colony.


Finally, the skill menu is close enough to what I wanted it to be so I can move on other stuff.  So I fixed the fullscreen, worked on the interface and text output and learned how to manipulate tilemaps via code with tutorials from 3 different youtubers.

Then I went back to the fun part and designed the buildings for the colony. I'd like to give most of them 2 to 3 upgrade stages but drawing just the image for the storage took too long for this to be a viable option.

Get Destabilized

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